Lara Croft GO
Language
1) When did Lara Croft first appear in a videogame? 1996
2) What classic films influenced the creation of Lara Croft and the Tomb Raider games? The movie tomb raider was a classic film starring Indian Jones which influenced the creation of Lara Croft.
3) How has Lara Croft and Tomb Raider moved beyond just being a videogame? There have been comic books and spin off also featuring Lara Croft.
4) What devices can you play Lara Croft Go on? Lara Croft GO can be played on mobiles and tablets.
5) What type of game is Lara Croft Go? Lara Croft GO is a turn-based puzzle
6) How does Lara Croft Go use narrative (storyline) to make the game enjoyable for the audience? The story line revolves around the female protagonist on a mission founded by her father an archaeologist making the audience go through various missions enjoyable for the audience.
7) What iconography can be found in Lara Croft Go? How does this help communicate the genre of the game? Think about mise-en-scene and setting here.
8) What other characters or enemies feature in the game? Lara comes across lizards,snakes and spiders .
9) What is the setting for Lara Croft Go? How does this compare to previous Lara Croft or Tomb Raider games?
10) Read this BBC article on the history of Lara Croft and Tomb Raider. How has the character of Lara Croft evolved over the last 25 years?
Representations
1) How are women usually represented in videogames? Women are usually presented as the helpless character (damsel in distress) or the side kick.
2) How does the character of Lara Croft reinforce female stereotypes in the media? She is portrayed as a sex symbol due to her exaggerated body features.
3) How does the character of Lara Croft subvert female stereotypes in the media? Lara is the action hero in the game subverting stereotypes as the male is usually that role.
4) Why do some people believe the videogames industry is sexist and needs to change? The videogame industry is sexist as they create games like Lara croft game to appeal to males expectations by creating characters with inappropiate clothing and features.
5) Do you think Lara Croft is an empowering feminist icon or just another objectified woman designed to appeal to male gamers? I think Lara croft is another objectified women designed to appeal to the male audience.
Industries
1) What does PEGI stand for? Pan European game info
2) What is PEGI's job? Help consumers make informed decisions when buying video games or apps through age recommendations.
3) Which company created Lara Croft Go? Lara croft was created by a British game company formerly owned by Eidos interactive now controlled by square Enix.
4) What two popular videogame franchises were combined to create Lara Croft Go? Lara croft tomb raider and hit man go mobile
5) What else is part of the Lara Croft/Tomb Raider franchise?
Audience
1) Why might an audience enjoy playing Lara Croft Go? It creates a sense of diversion as its abnormal to be on quest in the mountains.
2) Where and when might an audience play a game like Lara Croft Go? Think about the device it is played on and the times of the day someone might want to play the game. People may play Lara Croft Go on mobile when not busy doing day to day things.
3) How did Square Enix design Lara Croft to make it appealing to an audience? Made it fully animated to appeal to younger audiences.
4) Which of Blumler and Katz's Uses and Gratifications theory might apply to Lara Croft Go? Lara croft death of her father creates a sense of saddening coming from the audience.
5) Who is the target audience for Lara Croft Go? How does brand loyalty contribute to this target audience? Lara Croft Go audience may consist of elder people feeling a sense of nostalgia from audiences who played and watched Lara Croft, tomb raider
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